Rumores: Necrones

13 años 6 meses antes #51833 por Iyanna
Respuesta de Iyanna sobre el tema Ref:Rumores: Necrones
Vale, pues es muy bueno. Pero yo lo veo trabado c.c. eternamente, porque que le disparen misilazos es precisamente lo que quiere el jugador Necrón. Como un monolito: se le ignora. Demasiado caro para lo que hace.

En cambio el mega-tanque orko me parece sencillamente genial.

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13 años 6 meses antes #51837 por Leughin
Respuesta de Leughin sobre el tema Ref:Rumores: Necrones
A mi, el bicho necron me parece DECENTE, CONVINCENTE Y VIABLE. Le da pegada en cuerpo a cuerpo al ejército, algo de lo que está escaso, y como bien diche lyanna, pues mira, atrae misilazos que da gusto.

El super tanque orko, ya le echaré un ojo XD

PD: Ojo, no digo que sea lo máximo, sólo que cumple bastante bien su cometido. :P :P

Envio editado por: Leughin, el: 2010/09/26 01:01

"La muerte es mi comida, el terror mi bebida" Asdrubal Vect
"Traeme otro juguete, este creo que se me ha roto" Urien Rakarht
"Los muertos han de unirse a nuestras filas para que nosotros no nos unamos a las suyas" Principe Yriel de Iyanden

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13 años 6 meses antes #51863 por Iyanna
Respuesta de Iyanna sobre el tema Ref:Rumores: Necrones
Leughin escribió:

Ojo, no digo que sea lo máximo, sólo que cumple bastante bien su cometido. :P :P<br /><br />Envio editado por: Leughin, el: 2010/09/26 01:01


¿Ser ignorado toda la partida como un monolito? :blink:

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13 años 6 meses antes #51864 por Leughin
Respuesta de Leughin sobre el tema Ref:Rumores: Necrones
Es moderadamente rápido y puede mandar a freir esparragos una unidad enemiga en un único turno a tortas. Incluso puede permitirse el lujo de quedarse trabado con una unidad grande si no posee ningún ñeco de f alta.

También, con su regla de atacar y huir y moverse a través de cobertura, puede servir para realizar cargas conjuntas con alguna otra unidad del ejército (espectros, desolladores... e incluso parias o arañas) y luego destrabarse para dedicarse a otra cosa. Su I4, le permite incluso capturar enemigos que huyan, no como la mayoría del ejército Necron que poseen Iniciativas pauperrimas.

No es una unidad demoledora, pero puede cumplir bastante bien su labor.

"La muerte es mi comida, el terror mi bebida" Asdrubal Vect
"Traeme otro juguete, este creo que se me ha roto" Urien Rakarht
"Los muertos han de unirse a nuestras filas para que nosotros no nos unamos a las suyas" Principe Yriel de Iyanden

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13 años 6 meses antes #52336 por Leughin
Respuesta de Leughin sobre el tema Ref:Rumores: Necrones
No es por hacer doblepost, es que así aprovecho el aviso como de que hay algo nuevo XD. Si también saliera cuando reeditas el post no lo haría pero bueno. Espero no le moleste a nadie ;)


RECOPILATORIO DE RUMORES DE WARSEER
Release Date

They will be released during 2011. Most likely Summer 2011.


Rules &amp; Codex

- Written by Matt Ward
- Complete overhaul of rules
- Much more &quot;Immortal&quot; theme, less &quot;Terminator&quot; (stickmonkey@40konline says: I took this to mean more organic based and asked, and was told "no, not organic, they will still be undying machines")
- WBB (at least as we know it) is out. It will be changed or replaced by FNP
- Phase out has been changed, possibly working for individual units instead of whole army
- There will be several types of Lords. With different wargear options and special rules
- Gauss weapons rules will be changed, possibly to rending
- The forces are going to change in the FOC a bit
- Flayed ones will have new rules changes but no new model
- Warriors will become one of the more all-around usefull troops
- Whole army will benefit from Stubborn universal rule
- &quot;psychic power&quot; -type upgrades for some units. These are actually &quot;tech upgrades&quot; with the same or similar rules as psychic powers.


Miniatures

Multi part plastic kits:
- Immortals. Immortals are on a large base; they are redesigned as larger, bulkier and more dynamic.
- Spyders. Spyders have 3 different builds on 60mm base.


Unconfirmed stuff (only one source so take with extra salt)

Necron2011@Warseer:
- The Necromancer multi-part plastic kit. The Necromancer is the central sell of the line expansion and has been the focus of much of the early design process. It has been through several incarnations (and names), but is essentially of the same principle as the Bone Giant for the Warhammer Fantasy range. It has a mechanised skeletal torso housing a suspended crystal, and will likely have a choice between two horrific weapons.

SpectralDragon@Warseer:
- Like the previous releases, there will be 3-4 new plastic kits, but possibly only 3-4 new metal kits. They are keeping *most* of the old line
- Necrons will move even further from marine statlines
- Warriors will be one of the more all around usefull troops in the game again
- Possible weapons platform vehicle
- Multiple people are involved in writing the book

CaptainJones@LO:
- Flayed Ones will be a Troop choice
- New HQs will be: Gold, Silver and Bronze level Lords
- Rules for ALL FOUR C’tans
- Most units in the necron army will be subject to the 'necron' special rule, in 5th ed. this grants them acute senses, deep strike, feel no pain an stubborn
- Phase out has been changed, apparently it will work on a unit level rather than on a whole army level, and a necron unit will phase out at any point where it fails a leadership test
- Gauss weapons now work in a similar manner to poisoned weapons in that they always wound on a fixed number

Lotoc_Sabbath@Warseer
- There will be immortals and flayed ones in plastic
- There will be a new vehicle and a MC sized creature
- Wraiths will be changed enormously
- Warriors will return being one of the best, maybe the best, troop in 40k, although their points will be increased.

Jared van Kell@LO
- Feel no Pain and Stubborn are definately in. Have not heard anything about the Acute Senses, but I have heard you are limited on how many units may deep strike.
- Phase Out will be similar to Ork Mob rule. Once they are under 5 models they must take a Leadership test.
- Things like Destroyer bodies will be for Silver Lords. Ressurection Orbs will also be for higher level lords as well. The Gold lords I've heard have Eternal Warrior.
- New gauss special rule will be rending.
- The Dragon I've heard allows Pariahs as troops. Not heard anything about the outsider though.
- The new codex fluff is ramping things up with regards to the Necrons. The harbingers are all awake and the full Necron warmachine is being unleashed on the galaxy for the Red Harvest including new units not seen before. I've heard that heavy destroyers are getting another weapon options other than the heavy gauss flayer which is similar to a plasma cannon.

Stickmonkey@Warseer
- All Immortal based models being redone. Because Destroyers, Lords, etc. were supposedly based on the immortal &quot;chassis&quot; and that has been redone &quot;bigger&quot;, its a cascade effect. However, skimmer body base not expect to change.
- Immortals possible move to Troops choice.
- New Elite options
- Pariahs no longer 0-1
- Additional C'Tan
- plastic Tomb Spyder box to make TS or variant.
- New fast attack MC
- Pylon may make codex as heavy option

"La muerte es mi comida, el terror mi bebida" Asdrubal Vect
"Traeme otro juguete, este creo que se me ha roto" Urien Rakarht
"Los muertos han de unirse a nuestras filas para que nosotros no nos unamos a las suyas" Principe Yriel de Iyanden

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13 años 6 meses antes #52338 por Archipirómano de Charadon
Written by Matt Ward.
Y con eso lo has dicho todo...

&quot;Purifica al spammer, quema al maleducado, ejecuta a los usuarios de lenguaje SMS&quot; Ordo Moderatus Imperialis.

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