Rumores Tau

13 años 2 semanas antes #56366 por Hidden
Rumores Tau Publicado por Hidden
Sacado de http://www.belloflostsouls.net/2011/04/ ... right.html


HQ choices are used to unlock units for troops, so a commander in a crisis suit unlocks crisis suits as troops, an etheral unlocks fire warriors, shaper unlocks kroot, demiurg commander for demiurg as troops.

crisis suits-
mostly same stats but now 3 wounds
come with every gun option and you can choose what weapon systems you fire every round. cost (land speeder + extra HB) per model, squad size max 5

broadsides-
can take network markerlights instead of the missiles on their arms

and Ghost of War adds in:


Only the commander can take a shield generator. The shield generator functions exactly like the shadowfield for the dark eldar. 2+ until missed

Also...

Drones are no longer bought as wargear. They are bought as a unit and then divided as you see fit that the start of the match. You can mix your drones when bought for the point cost needed. This addresses the Drone Squadrens etc as an option.

So you could see who your playing and decided if your shield drones are needed more on the crisis or the broadsides.

One markerlight can fire the seekers off one model. Seekers replentish and are no longer one use items. = Skyrays will be the new WIN (only able to fire one model a round.. so no chain firing tons of missiles off a skyray)

He is right, nothing is troops until you unlock it with a HQ or character.

From my understanding ... 1 markerlight = 1 unit may use it to fire missiles. Thus 1 light = 1 skyray unloading its payload, 2 for two skyrays. Also I am pretty sure they fire from the tank so they will hit the armor the ray is facing. Stinger correct me if I am wrong?

The thing I think people are missing when they compair them to longfangs is. You can hide a skyray and have it dump its payload all day long.

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